Introduction to Lighting

Understand lighting to create better renders



Light is, along with materials, one of the pillars to create realistic renderings. Understanding this element means you can create high-quality renderings that help you close business opportunities.


Understanding how light is calculated is a fundamental prerequisite. pCon.planner uses a powerful next-generation Path Tracing rendering engine, featuring a powerful and realistic global lighting algorithm. We'll cover the different light types and explore their behavior - including High Dynamic Range Image (HDRI) lights that allows the blending of the indoor and outdoor environments, thus achieving a high level of realism.


We will give you advice on the best process to learn and explore the different available light types. We'll then cover other themes, such as the denoiser filter that uses Artificial Intelligence Deep Learning algorithms to significantly increase the image creation speed.


Better not miss this exciting webinar!

 

Participant profile

Space planners, architects, sales reps with a technical/CAD background



09:00 New York | 15:00 Roma | 17:00 Dubai | 21:00 Kuala Lumpur

Hosted by
EasternGraphics
June 30th | 15:00 CEST | Show in my timezone

Broadcast has ended. You may watch the replay!

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What are we going to talk about?

Introduction

○ Materials, lights and render engine

○ Realistic mode vs. Rendering

○ Understand how light is calculated

○ Denoiser filter 

Key options

○ Color

○ Intensity

○ Status

Start small

○ Control the environment

○ Solo the lights

○ Collect References

Tone mapping

○ Understand tone mapping

○ Advantages/disadvantages

○ Application

Understanding light types

○ Standard lights

○ Luminescent materials

○ Environment/HDRI

about

Presenter

Miguel Vale Oliveira is an innovator who strives every day to be a source of positive change and inspiration. Applies technology for more than 20 years to the world of furniture and interior design. He has worked for furniture and technology companies in the United States and Europe.


He has a degree in Computer Science Engineering from Instituto Superior Técnico, the main engineering university in Portugal and an MBA from Western Michigan University with a specialization in business strategy.


He is a partner and managing director of EasternGraphics Southern Europe.


Miguel can't wait to welcome you to the pCon world!

Voices on pCon

June
30
Tuesday
June 30th
15:00 CEST